![]() The front turret face is 30 mm that do not overlap with the 30 mm thick gun mantlet well so it will be rare, if not impossible, for a chance at relying on a 60 mm overlapping area to deflect rounds. The side, rear, and hull roof armour are a paltry 15 mm, including the turret sides. The Pz.II C has (on the surface) decent frontal armour, with 35 mm for the front plate with a section of heavily sloped 30 mm armour on the glacis, then a sloped lower glacis that has 35 mm as well. The reality is much different - at close ranges, the 20 mm autocannon with its 280 round per minute (RPM) rate of fire and PzGr.40 APCR ammo can have a great effect on a single target, but the reload time and 10 round-capacity per magazine can backfire hard if the Pz.II C faces against more tanks than a single magazine can deal with. This autocannon can give several misconceptions on the Pz.II's utilities that can lure players into assuming it is a close quarters vehicle. A distinguishing feature for this series of Panzer II is the trademark 20 mm automatic cannon, which can be a curse to new users or a gift to players who know how to use the vehicle well. The first of its column in the German tech tree, the Pz.II C can be distinguished from the later Ausf. ![]() The Pz.II C is a vehicle that fits well in any line-up using low-rank German tanks. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. With a battle rating of 1.7 (AB) and 1.3 (RB/SB). ![]()
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